AI Insights · Timothy · January 2025
Top 5 Snake Games Performance in Australia Q4 2024
Explore the performance trends of the top 5 snake games in Australia during Q4 2024, featuring insights on downloads, revenue, and active users.
The fourth quarter of 2024 saw interesting trends among the top snake games on a unified platform in Australia. Data sourced from Sensor Tower reveals varied performance in downloads, revenue, and active user metrics across these popular games.
Snake Clash! by Supercent, Inc. showed a notable increase in weekly revenue, peaking at about $1.8K in mid-November. Downloads began at approximately 11K weekly, dipping slightly before rising again to over 15K by the end of December. Active users followed a similar upward trend, escalating from around 107K to over 143K.
Snake.io - Fun Online Snake from Kooapps experienced a steady weekly revenue, fluctuating around $200. Downloads were relatively stable, with a significant spike to 13K in late December. Active users started around 53K, showing a declining trend to approximately 41K.
Performance for slither.io remained consistent with weekly downloads ranging from 4.4K to 7.3K. Despite minimal revenue, active users fluctuated between 18K and 35K, showing a slight increase towards the end of the quarter.
Snake Run Race・3D Running Game by Freeplay LLC had modest revenue, peaking at $41. Downloads were steady, with a peak of 3.4K in late December. Active users saw a gradual increase, ending the quarter at approximately 90K.
Finally, Worms Zone .io — Hungry Snake demonstrated a consistent performance with downloads rising from 890 to 1.4K. Revenue peaked at $387 by late December, and active users increased from 4.4K to 5K.
These insights highlight the dynamic nature of the mobile gaming market in Australia. For more detailed analytics, visit Sensor Tower for comprehensive data and analysis.